Don't Fall
Don't Fall ๐ฅ - Hyper-Casual Party Brawler
A fast-paced, last-one-standing party game prototype built for mobile and WebGL.
Gameplay ๐ฎ
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One-Touch Controls: Move with a virtual joystick—punches trigger automatically when facing opponents
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Chaotic Arenas: Survive falling floor tiles, cannonballs, rolling tubes, and moving platforms across rotating arena sets every 5 levels
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Quick Rounds: 6 players enter (you + 5 bots), 1 player wins ๐
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Knockback & Recovery: Landing a punch stuns opponents for 1 second—push them off while they're vulnerable!
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Progression: Earn coins ๐ฐ and unlock colorful skins and cosmetics
Visual Style ๐จ
Minimalist, colorful, and inspired by Fall Guys—simple low-poly geometry with punchy, playful aesthetics.
Technical Showcase ๐ ๏ธ (For Developers)
This free WebGL build demonstrates:
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Scalable Architecture: Scriptable Object-based events and variables for clean, decoupled systems
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High-Performance AI: ECS/DOTS A* pathfinding with Burst compilation and Job System for smooth 60 FPS with 5 bots
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Mobile Optimization: Low-poly assets, object pooling, custom shaders, and efficient materials
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Procedural Variety: Randomized bot appearances (hair, clothes, skin colors) for visual diversity
No ads. No IAP. Just a polished prototype for portfolio showcase. โจ
Play now in your browser and see how long you can survive! ๐ฏ
| Status | Released |
| Platforms | HTML5 |
| Author | LaCrearthur |
| Made with | Unity |
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